★1.2.0 · Cult Leader and Community Service
Dawson Oaks Trailer Park
roles and tasks in 1.2.0
Learn Cult recruitment, changed urges, Community Service after arrest and the current roles, meetings and police loop.
Start with how to playRoles and Cultists
CULT RECRUITMENT · COMMUNITY SERVICE · 2026-10-29
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Start hereHow to play Dawson Oaks Trailer Park
Current roles, urges, votes, arrests and post-arrest tasks.
Start hereAll roles in Dawson Oaks Trailer Park
Launch roles, Cult Leader, converted Cultists and Snitch immunity.
Start hereSupervisor guide
Read current role evidence, Snitch reports and post-arrest votes.
Start hereAll 19 achievements
Every achievement, how to get it, and which ones are grinds.
Start herePatch notes and updates
Cult recruitment, Community Service, Halloween and earlier fixes.
Dawson Oaks Trailer Park is a proximity-voice social deduction game from Striped Panda Studios. You move into a rundown trailer park, commit crimes to stay sane, and try to keep it hidden from the Supervisor - while a Snitch quietly reports everything you do. It launched on September 17, 2026 for $8.99 (10% off until September 24; $9.99 since), and update 1.2.0 now adds Cult recruitment and Community Service.
Start with the current role and task guides. Recruitment changes a resident's objectives, while arrest or a vote moves the player into cleanup work.
What the game actually is
- The launch roster plus Cult recruitment: eleven original suspect roles (Drug Dealer, Junkie, Moonshine Cook, Creep, Scrapper, Pyromaniac, Gambler, Thief, Drunk, Prankster and Hobo) plus the Supervisor and hidden Snitch; 1.2.0 adds Cult Leader and conversion into Cultists. See the full roles guide.
- Every round is about urges: committing your role's crimes keeps your sanity up, but obvious crimes get you arrested. The sanity and urges guide covers the numbers-free version of how it works.
- Meetings and votes: suspects call meetings and vote on who they think the Snitch is. Get it wrong and the Snitch survives; get it right and the park takes control.
- Police raids: the Supervisor watches, reports, and calls the cops on whoever they think is guilty. Arrested or voted-out players now perform Community Service, with task batches and a reward such as a single-use meeting vote.
- Proximity voice: push-to-talk is on T by default and everything is rebindable - see controls for the bindings we could verify.
| Quick facts | |
|---|---|
| Release | September 17, 2026 |
| Price | $9.99 USD on US Steam, October 29, 2026; regional prices may differ |
| Developer | Striped Panda Studios |
| Platform | Windows only (no console version announced) |
| Players | Public lobbies and a server browser; 5 players is the community minimum, larger lobbies run better |
| LAN | Supported (LAN PvP and LAN co-op) |
| Steam reviews | Very Positive in launch week |
| Latest patch | 1.2.0, October 22, 2026 |
What changed in 1.2.0
As Cult Leader, use the bedroom Shrine, invite residents through mailbox letters and attempt a ritual. Conversion replaces the old role; Cultists cannot recruit, and the Snitch is immune. After arrest or a vote, use the broom and task meter: finish three tasks, allow sixty seconds for another set and aim for the default seven-task reward. Roles · Community Service.
What changed in launch week
The game shipped on Thursday and had several hotfixes before the weekend. The one everyone asked about was 1.0.3 on September 19: it added Brazilian Portuguese localization, fixed the Supervisor's police call, fixed vote and result screens not showing for some players, and cleaned up a few smaller issues. We track every patch in the patch notes hub.
If you are jumping in for the first time, start with How to Play. If you have one round under your belt and want to stop being voted out, go straight to the Supervisor or Snitch guides - or the achievements list if you are a completionist.
Everything else
Browse by topic
RolesSnitch guide
Cover, reporting and immunity to Cult recruitment in 1.2.0.
RolesSanity and urges
Suspect sanity versus post-arrest cleanup batches and rewards.
BasicsMap and landmarks
Saloon, Community Center, lots and the spots that matter.
BasicsControls and settings
Key bindings, the phone and notebook, and push-to-talk.
BasicsItems and money
Money, new shop items, the Shrine, letters and cleanup equipment.
BasicsSystem requirements
Official specs plus what launch-week players report.
BasicsFrequently asked questions
Price, players, platforms, codes and the questions we see most.